adGenSlotFaceplate

ADTRAN-GENSLOT-MIB · .1.3.6.1.4.1.664.5.13.2.3.1.7

Object

column OctetString
A bit encoded string representing the status of faceplate
indicators, LEDs, buttons & switches for GUI visualization.
The first byte will be the number of LED/switches encoded.
The following bytes will contain 2 bit sequences in network order
for each LED or switch, from the top to the bottom of the faceplate.
The final byte may be padded with zeros.
The meaning of each pair of bits for LEDs is:
  00 - off
  01 - color A on only
  10 - color B on only (not used for mono-colors)
  11 - both A & B on (not used for mono-colors)
The meaning of each pair of bits for switches or buttons is:
  00 - not pressed if button
  01 - up or right switch position, or pressed if button
  10 - down or left switch position
  11 - middle switch position
The definition of colors and/or on/off switch values will be
defined in the product specific MIB.
This may be cached at the chassis level.
              
Conventions proposed 1/18/2006 for common reuse and consistency.
1. Use values of 0 for Black, 1 for Green, 2 for Red and 3 for Yellow,
which maps to the OID definition of Green for color A, Red for color B,
and Yellow for Both on.
              
2. The MIB is not specific about multi-column LED displays,
so follow the common convention of Left column first, followed by Right column,
always top to bottom as the MIB requires.
              
3. Blink is occasionally desired, but impossible to implement effectively for
rate or duty cycle on raster graphic GUIs. Alternate the status value on successive
SNMP gets if the bit has changed state multiple times. This will simulate the
changing of state even though the frequency cannot be represented accurately.

Context

MIB
ADTRAN-GENSLOT-MIB
OID
.1.3.6.1.4.1.664.5.13.2.3.1.7
Type
column
Access
readonly
Status
current
Parent
adGenSlotInfoEntry
Table
adGenSlotInfoTable
Siblings
18

Syntax

OctetString

Values & Constraints

No enumerated values or constraints recorded.

Related Objects

Sibling Objects